Back to Basics #4: Texture

Ever read a sign that says “DO NOT TOUCH” and immediately have an urge to feel the forbidden object? The phrase almost becomes a challenge, rather than a prohibition. It’s so tough to resist!

That’s because tactile experiences are so essential to our being; we’re hardwired to touch and feel everything around us, forming understanding and cataloging information from that tactile sensation. And since we co-exist with design and architecture every day – from the chair you sit in at your desk to the door handle you pulled to walk into the building – it’s no wonder that texture is an absolutely essential component to our understanding of design and space as a whole.

Check out some of our favorite designs where texture stars as the feature act of the show. We bet in person we couldn’t resist the urge to touch!

Basic Design Principles Texture in Architecture

Image compiled by GPI Design. Individual image credits: Jose Miguel Hernandez, A solas contigo, Philips, Kika Reichert, Freshome, Dwell, ArchDaily, Flickr


Submersed in creation day in and day out, it’s easy to become immune to the fundamental concepts at the core of design. Becoming so ingrained in our being, their simple existence registers involuntarily – like we’re running on auto-pilot – and we can overlook their individual relevance in the visual realization of an idea. Overexposure seems to dull our sensitivity.

But considering how impactful these (often unsung) basic theories are to design, we’ve decided to go “back to the basics”. In this blog mini-series, we highlight a fundamental design theory and showcase just how important and formative that concept is in shaping the final perception of a design.

Recap of prior “Back to the Basics” posts:

Stay tuned for the next concept at the beginning of July!